Reachman Ideas | |
---|---|
传统 | |
Hostile Core Creation Cost +33% Diplomatic Relations +1 | |
野心 | |
Morale of Navies +10% | |
理念 | |
Fierce Independence | |
Fort Maintenance -10% Attrition for Enemies +1 | |
Chillsbay Traders | |
Trade Efficiency +10% | |
Purveyors of Fur | |
Goods Produced Modifier +10% | |
Galleys of the Giant's Grave | |
Galley Cost -10% Galley Combat Ability +10% | |
Three Pronged Heritage | |
Possible Advisors +1 Cost of Advisors -25% | |
Fishy Diet | |
Nation Unrest -1 | |
Against Greater Odds | |
Morale of Armies +10% Discipline +5% |
The invasion of the Great Clan of Frozenmaw would unsettle the previously existing societal order throughout the Alenic Reach. As the Frozenmaw horde broke through the Kingdom of Vrorenmarch and captured the royal family, Vrorenmarch fell into chaos with various noble lords offering a disjointed and ineffective resistance to the orcish invaders. The Lord of the City of Cedevik, was one such lord who would resist the Frozenmaw advance, however, as the siege of Cedevik continued, and the defenders of the city realized the inevitability of their defeat, a plot was fashioned to save the city and the conspirators life. And thus it was so, on unassuming night, the conspirators hatched there plan, and as the daylight broke over the horizon, the Frozenmaw besiegers found the gates open, with a lone messenger proclaiming the betrayal of the city against their lord. In return for this feat, Orc clan leader Brasur Frozenmaw would execute the Lord of Cedevik for resisting his conquest, and reward the city of Cedevik by granting it autonomy as a mercantile Republic. Ever since, the merchant republic of Cedevik has prospered off of the fur trade and it’s crucial role as an intermediary of trade between Frozenmaw and those who are hostile towards Orcs.