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Year Event Significance / Description
680 BA Khamgunai migrate to the lakes
  • A loose alliance of landless Nuugdsan Tsara clans migrates west into the then uninhabited Triunic islands, settling down in the fertile region and establishing a host of independent villages and towns.
668 BA Kovtalzar becomes the first major city of the lakes
  • Kovtalzar rises to prominence as the largest and most influential city of the Khamgunai at the time. They enforce their rule over the lesser villages and cities, founding the Kingdom of Kovdazar.
635 BA Founding of Qarshtuluu
  • Qarshtuluu is founded across the Zernuuk lake from Kovtalzar, the city quickly becomes renowned for its beautiful and colourful glass, harvested from the beaches and fashioned into elaborate jewellery.
605 BA Rise of Qarshtuluu
  • Qarshtuluu grows swiftly in size and influence, much to the ire of the ruling class in Kovtalzar, who make efforts to exert their control over their increasingly disloyal vassals. Qarshtuluu stops paying taxes.
600 BA Start of the Amber Wars
  • The armies of Kovdazar march on Qarshtuluu to collect years of unpaid tithes, only to be ambushed and obliterated. Qarshtuluu rallies the southern cities and declares war on the crown, starting the Amber Wars.
592 BA Rebellion of the Three Sisters
  • The 3 largest cities of Western Kovdazar, Haraigizenhi Bulrek, Khugatseig, and Tzidoilhol form an alliance against both Kovdazal and Qarshtuluu, creating the Three Sister’s Pact, Guvkeshevdel.
592 BA Treachery at Khugatseig
  • As Guvkeshevdel’s first act of rebellion, the entire royal family of Kovdazar is assassinated while the king is planning a new campaign in Khugatseig. Kovtalzar is ruled by a succession of regents until the Amberpact is signed.
585 BA Arrival of the Metsamics
  • A new group of migrants arrives in the west, pushed from their homes by rampaging centaurs. They build fortified villages and largely keep to themselves, though a significant number of them work as mercenaries for the warring Khamgunai cities.
579 BA Founding of Länkuuhsta and Vahjevgiiv by Metsamic mercenaries
  • Metsamic mercenaries working under the Khamgunai build 2 new cities in the heart of Kovdazar, earning the ire of the eastern cities.
574 BA Metsamic cities join the Amber Wars
  • Khamgunai forces march on Länkuuhsta and Vahjevgiiv, the mercenaries rebel against their clients to protect their new homes. They’re later joined by their western cousins, further expanding the scope of the Amber Wars.
571 BA

- 564 BA

Invasion of the Zabatlari
  • The Zabatlari, also pushed from their homes by centaurs, pour in through the south, warring against both the Khamgunai and the Metsamics. They sweep through the war-torn lands, taking over and renaming their cities while building few of their own.
567 BA

- 564 BA

Siege of Yizuqkeyil
  • The Zabatlari horde is split in 2 by a surprise Khamgunai offensive, their easternmost holding, Yizuqkeyil, is put under siege. The Zabatlari take to the sea to supply their isolated city.
565 BA

- 562 BA

Naegol’s Invasion
  • The Triunics come under attack by the dreaded centaurs, led by the feared warchief Naegol. The disunity of the islands allows them to follow in the path of the Zabatlari, razing the central cities of the lakes and spreading further chaos until they’re stopped at the Battle of Bozkuqayla.
564 BA Battle of Bozkuqayla/Signing of the Amberpact
  • A Kovdazaran general by the name of Chelkot Talsen Itnel manages to convince his Metsamic and Khamgunai opponents to help him fend off their common enemy, the centaurs. They quickly build a wooden fortress and prepare for battle. The ensuing victory causes a wave of unity to sweep across the lakes, as this is the first time any of them have been able to defend themselves from the horde. Naegol is killed during the battle, causing the clans to fracture and fight amongst themselves. Leaders from across the islands flock to the fortress, now known as Bozkuqayla, to formally end the Amber Wars and enter into an alliance.
562 BA Centaurs pushed out of the lakes
  • With the Amberpact signed and the centaur horde greatly weakened due to infighting, the alliance pushes the centaurs back south, building Zabyos’tlar as the frontier and beginning the construction of a great canal, both to facilitate trade between east and west and as a defensive measure against the centaurs.
504 BA

- 500 BA

Og'tochodsak Revolt
  • Traditionalists across the islands, particularly in the Zabatlari lands, rebel against the cities, furious that they’re abandoning their tribal and nomadic ways. They fight a guerrilla war for 4 years, but are ultimately hunted down and defeated by Pact forces. During the revolt, the armies of the cities frequently feud and bicker amongst themselves, lowering the populace’s confidence in the Amberpact.
500 BA The First Jolgik Uts
  • Captured Og’tochodsaks are sent south across the canal of Zabyos’tlar to die fighting centaurs, they’re known as Jolgik Uts, Dead Horses. The exiling of criminals in such a manner becomes commonplace across the islands.
497 BA Collapse of the Amberpact
  • Tensions from the failures during the Og’tochodsak Revolt ultimately results in many questioning the usefulness of the Pact. It is formally dissolved in 497 BA as the cities group together in complicated webs of alliances and leagues.
382 BA The Lost Expedition
  • A great fleet of explorers and traders from Märekiiv set sail to the north to try and find new markets. The fleet is never heard from again, causing a sense of isolation to sweep the islands and fostering a distrust of the open sea.
327 BA Founding of Buruvaqoyla
  • A band of Jolgik Uts rallies together to properly push the centaurs further back, building the fortress city of Buruvaqoyla and establishing a new frontier against the centaur hordes. The Julgik Uts become a renowned mercenary band based out of the city, prospective members must head out into the plains to personally slay at least 10 centaurs before they can join. Due to this risky joining tradition prisoners are still condemned to join the Julgik Uts, if they fail then they’re no longer an issue, should they succeed then they join a hardened and loyal band of brothers that would hopefully rehabilitate them. Either way they end up being Buruvaqoyla’s problem.
274 BA

- 250 BA

Reign of the Tyrant Queen
  • The last monarch of the City of Tyranny takes the throne after murdering her brother, who had himself murdered their kinslaying father, before killing the rest of her family. She does this to end the long cycle of dynastic violence that brought such destruction to her kingdom. Her early reign was relatively peaceful, but as she aged she became obsessed with preserving her youth and beauty, going to increasingly extreme lengths in a mad search for immortality. She eventually began experimenting on her own people, twisting them into horrific monsters and sealing their souls into misshapen homunculi. As her studies came to naught she delved deeper into madness, conquering surrounding lands to gather scholars and subjects to continue her dark research. While her actions horrified most, like minded monarchs and mages across the isles supported and even assisted her at times. Eventually an alliance of cities gathered to end her reign of terror, as they fought through the streets of the City of Tyranny the Tyrant Queen released her monsters to slow them down. After a bloody siege her city is burnt to the ground, the monsters flee into the forests. The Queen is believed by most to have died in the fire, though the lack of a body has caused her to become a bogeyman in the lakes. Her reign and the fact that numerous nobles across the islands supported her causes most of the cities to rise up and depose their monarchs, viewing the system as having enabled her tyranny. Survivors from the City of Tyranny move to a nearby location and found the city of Narkel.
0 AA Ashen Migration
  • The desertification of the ancient Khamgunai homelands in the east causes a new wave of migrants to flood into the eastern cities, dramatically increasing the population and leading to widespread famine as the lakes struggle to feed the newly expanded population. Violence between the refugees and the old cities flare, and many migrants are chased out of the cities, along with those that tried to support them. The new migrants found the cities of Zurkanrek, Yarumudh, Orilgbulrek, and Negechimudh. Zurkanrek builds a fleet to set off to the east for trade, making contact with Yanshen and opening the islands up to the outside world. Bolstered by outside trade, Zurkanrek becomes the dominant city of the northeast.
0 AA

- 17 AA

Years of Serenity
  • Due to the blanket of ash resulting from the DoAS, the centaurs suffer great famines and are unable to mount proper raids into the lakes. While the Khamgunai suffer from unrest and scarcity of food due to the Ashen Migration, the rest of the islands experience a period of relative prosperity and peace without having to worry about the centaurs.
17 AA

- 19 AA

Ünseag’s Invasion
  • A surprise invasion sweeps past Buruvaqoyla and crosses over an ice bridge in the west. The centaurs invading the west are led by Ünseag, whose clan had hoarded food from their rivals and maintained their strength. The southern branch of the invasion is made up of the starving clans that Ünseag had conquered, and are quickly defeated by the Joglik Uts. Ünseag’s horde is defeated by a Metsamic-Zabatlari alliance at the Battle of Raattakod.
473 AA Gold discovered on Ultakal
  • Prospectors find gold on the island of Ultakal, as Khugatseig and Tzidoilhol argue over which city should own the island, statesmen from Haraigizenhi Bulrek broker a peace between the cities and draft the Ultakal Decree, trading ownership every 5 years. While war is avoided, the distrust sown between Khugatseig and Tzidoilhol results in the effective dissolution of Guvkeshevdel.
692 AA

- 693 AA

Tsaeshuurg’s Invasion
  • Tsaeshuurg, a powerful centaur shaman, creates an ice bridge into Gadhlumo that lasts through the spring and summer. He leads a horde across, though it is constantly harassed and its progress is slow. He and his horde are turned around by a Metsamic army north of Länkinä. The army pushes them back onto the ice, where an archer kills Tsaeshuurg. The ice bridge melts with his death, drowning his entire horde.
954 AA Heartland Fire
  • A massive fire burns through the forests of the central islands, burning down more than a dozen cities, particularly Narkel, Jungyukaroy, and especially Bozkuqayla, of which 80 percent of the city is turned to ash. Most of the surviving populations leave and head south, building a new city on the river, which would become Tayerigliq. Tayerigliq quickly takes Bozkuqayla’s place as the dominant city in the Heartlands.
1203 AA Battle of the Open Skies
  • A gathering horde of centaurs is spotted by prospective Joglik Ut’s on their initiation excursions. The cities gather an army and head off to pre-emptively attack the horde before they can invade. The battle is brutal and hard fought, but the horde is dispersed, largely thanks to the efforts of the experienced Joglik Uts.
1427 AA Fall of Qarshtuluu
  • Vahjevgiiv conquers Qarshtuluu and begins marching on a path of conquest with its ally, Länkuuhsta. Nearby cities are shocked by the fall of the greatest city in the islands and gather into defensive pacts to protect themselves while Ghuvkeshevdel is re-established in the north for the same purpose.
1433 AA Folly of the Jolgik Uts
  • The Jolgik Uts receive reports that a centaur horde is gathering. Since the rest of the cities are busy dealing with Vahjevgiiv, they’re forced to handle it themselves. All of the Jolgik Uts head into the plains to deal with the supposed horde, not knowing that they’re being sent to the wrong location, centaur shamans had implanted false memories in prospective Jolgik Uts to lure the mercenaries away.
1433 AA

- 1440 AA

The Great Incursion
  • The largest and most destructive invasion since Neagol’s, the centaurs take advantage of a fierce and frigid winter that freezes the lakes while more than a dozen of their shamans freeze the land bridges into place. With most of the cities tied up in the wars against Vahjevgiiv and the Jolgik Uts MIA, the hordes tear through the islands. The fiercest battles are in the west, as the Metsamics, though caught by surprise, put up a fierce resistance. The bloodiest battles of the invasion are fought here. The hordes surround and besiege Buruvaqoyla while Zabyos’tlar abandons the western half of the city, fortifying the eastern side of the canal. The centaurs sweep through the war-torn east, only being stopped by the armies of Vahjevgiiv. Yizuqkeyil falls under siege as hordes pour in through its frozen harbor, leading to bloody urban warfare. In the west, the hordes manage to break through the Metsamic resistance and circle around to besiege the eastern side of Zabyos’tlar. As the situation looks more and more bleak, the Jolgik Uts return to Buruvaqoyla in 1437 BA, having carved a path of blood through the horde. They lift the siege of their home city, leaving their most experienced behind to cut off the centaur’s reinforcements while the rest join Buruvaqoyla’s army to liberate Zabyos’tlar. Meanwhile the north-eastern cities of the trading league allies with Guvkeshevdel forming the Grand League. The League marches against the centaurs, finally pushing them back. Though the tide seems to be turning the hordes are still being resupplied through the ice bridges. It is at this time that scholars of besieged Länkinä find records of Tsaeshuurg’s Invasion, particularly the fact that his death caused the bridge to melt. This information is spread to the rest of the islands through ships and brave couriers, and the Triunics begin hunting the shamans. By 1439 the last shaman is slain, and with him the ice finally melts. The next year is spent tracking down the stranded centaurs and slaughtering them.
1441 AA Founding of the Federation
  • With the islands in ruins and soaked with blood, the Grand League pushes for a greater alliance encompassing every city of the lakes to ensure such a disaster never happens again. Most are accepting of this proposal, scarred by the chaos of the last decade. The followers of Kodave in the west are less than pleased with this, but with the degree of devastation they’ve suffered they’re forced to accept it. The first act of the Federation is the dismantling of Vahjevgiiv’s dominion. Most of the cities that had been conquered are released while the plains between Vahjevgiiv and Länkuuhsta are seized to be granted to veterans of the Incursion. The veterans build new cities in the traditionally rural area, the most major being the city of Akuutengen, which is granted rule over the region. Vahjevgiiv is allowed to keep Qarshtuluu under the condition that they spend a large percentage of their yearly income to rebuild and renovate the devastated city.
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